Word of Pinnacle Station’s supply code woes really dates again to when the Mass Effect Trilogy was launched on the PlayStation 3, As within the Legendary Edition, Pinnacle Station was not included within the PS3 trilogy and on the time the builders shared it was because of a supply code corruption.That problem persists at present when Walters revealed that makes an attempt to get the DLC into the Legendary Edition had been “an emotional roller coaster[.]”
Pinnacle Station was really developed by an exterior studio referred to as Demiurge. BioWare contacted Demiurge to see if they may get the unique Pinnacle Station information from this workforce in place of BioWare’s information. And though Demiurge efficiently discovered the supply code, theirs too was additionally corrupt.
Walters says the one option to get the DLC into the Mass Effect Legendary Edition is that if it had been utterly remade from scratch, which he says is unfeasible as that might “basically take us another full six months just to do this with most of the team we’ve got[.]”
“I wish we could do it. Honestly, just because this is meant to be everything that the team ever created, brought together again,” says Walters. “And so, leaving it all on the cutting-room floor, it was heartbreaking.”Walters is referring strictly to single-player content material. Mass Effect 3’s multiplayer mode additionally will not be within the Legendary Edition, which Walters tells IGN was finally about “knowing where to draw the line.”(*1*) now for PS4, Xbox One, and PC. It can be forward-compatible with PS5 and Xbox Series X, although there won’t be a dedicated version for next-gen consoles, and it’ll embrace almost all the pieces even the Extended Cut Ending.
Matt T.M. Kim is a reporter for IGN. You can attain him on Twitter @lawoftd.